Posts tagged android software

Archos adding a slew of Android tablets including the 101

With two Archos 5 tablets in my rearview mirror, I am definitely looking forward to the new 101.  The nomenclature is shorthand for the 10.1″ screen with 1024×600 resolution.


The specs can be found here but the most notable are:

- Android 2.2
- ARM Cortex A8 1GHz processor accompanied by a 3D OpenGL ES 2.0 for graphics

This unit would/could be just another tablet that can be bought unlocked from a carrier and without a data plan but with WiFi springing up all over the place, who cares?  We don’t need no steenkin’ 3G!

Archos adding a slew of Android tablets including the 101 originally appeared on AndroidGuys.




YouMail Updates their Android App, Making it Faster

In a press release, YouMail has announced that they have updated their Android App, making faster and giving it more functionality.  YouMail has been seen as an alternative to Google Voice (although I am not sure why you would need an alternative), and is boasting that it has routed over 350 million voicemails and calls.

A quote from the press release:


The new Android app expands on the previous, much-downloaded version with features
such as:
o   YouMail’s smart greetings, which automatically greet callers by name.
o   Selecting and using any greeting users have recorded in the app or recorded
and uploaded online.
o   Using greetings selected from the YouMail greetings community
at “greetings.youmail.com”.
o   Easily switching between status greetings (“I’m on a plane”, “I’m at a
meeting”, etc).

If you are a user of YouMail, then go update your app and let us know what these new features add to the user experience!

NOTE: YouMail Updates their Android App, Making it Faster originally appeared on AndroidGuys.




Geeks’Phone’s CCR Program: a Real Open Source Phone

Each time a new Android phone is released, groups of power users will try to improve it by digging into Android source code and by cooking ROMs. The path they choose is not easy: They have to do guesswork or reverse engineering and often they are stopped in their attempts by hardware limitations, closed systems and in some cases by legal matters.

There are not many devices they can work with easily, and manufacturers rarely makes things easy. Wouldn’t it be great if there was a true Open Source phone that came with all the source code, drivers, documentation and help from the manufacturer?

Well, one company is going to do exactly that and release a CCR (Certified Community Release) Program. This young Spanish company is Geeks’Phone, whose first device, the ONE, was released in January, only 6 month after the company was created:  a huge achievement. While the phone is not available from any carriers, they still have managed to build a good customers base.

This CCR Program will just extend what Geeks’Phone has been doing for the community born around their phone, but by making it official they hope to attract more users. The program will include:

  • Special rewards for developers and people who are making a great effort to contribute to the community. Basically, free phones for developers so they no longer need to rely on their primary phone for development and in some cases, sponsorships.
  • For the first time in the industry, Geeks’Phone will officially certify and approve community ROMs that are stable and offer real advantages over stock ROMs. The ROMs will be credited entirely to their developers.
  • Support and help from Geeks’Phone engineers to developers, especially ROM builders, for their specific needs. Already, 100% of the kernel and drivers of the One are open and documented.
  • Easy to follow logo and identification guidelines, so end users will see which ROMs have been tested and approved. Both “Stable” and “Experimental” logos will be used.
  • Technical support for users of these builds.
  • Geeks’Phone technicians will flash customers’ phones with CCRs if the customer requests it.
  • CCRs won’t void the warranty.

To get more details on this program, we interviewed Javier Agüera (CEO & Co-founder) and Rodrigo Silva (CEO & Co-founder).

AndroidGuys: How difficult was it to setup the program? Did you have to get approval from chips manufacturers, Google or the Open Handset Alliance (OHA)?

Geeks’Phone: It has not been easy at all. From our side, the biggest issue was related to the customer support. Our objective was to be able to maintain the current high quality of our tech support as it’s one of the main reasons of satisfaction among our users, but adding support for non-standard ROMs needs an extra effort as unexpected problems may arise at any moment. However, we are confident we will be able to maintain our current level of support as it’s one of the pillars of our initiative.

AG: Did you have to get approval from chips manufacturers, Google or the Open Handset Alliance?

GP: Neither Google nor the OHA has said anything against, specially because one of the conditions that a ROM needs to satisfy to become a CCR is AOSP (Android Open Source Project) Code Compliance. Besides this, the ROMs are separated from the Google Apps, following Google guidelines given after the “Cyanogen C&D” some months ago.

We have had some issues with chipmakers, especially those related with radio communications (aka Qualcomm). Finally we managed to get their approval, as CCRs (at this stage) won’t be installed at the factory, only by the users or at our service centers.


AG: It is obvious that the program will help you bring the latest version of Android on the phone, but what would be the other advantages for your company and the users?

GP: For us it’s a breath of fresh air. As a (very) small company, we have to outsource quite a lot of stages of development. We believe in the power of the community, so instead of investing our limited funds in paying our vendors to port a new version of Android or feature and having to wait months for a decent result, we prefer to invest it in the community. In the short-term it’s more expensive, but it’s both more satisfactory and, believe me, it’s impressive what a guy like Ricardo Cerqueira (who is like our “Cyanogen”) or any other member of our community can do in a couple of weeks even without the source code ;)

From the user perspective, the most important advantage is that they do not lose their warranty, and they get special suport. Of course, only the ROM-maker or the community will be able to correct bugs or add features, but we will do our best to make the experience better both for users and developers. Users also get a way to identify the most stable or at least tested ROMs, giving them a breath of confidence. Developers, on the other hand, will be rewarded with a distinctive seal, and we hope it will encourage new developers to make great ROMs which deserve a CCR seal.

AG: The ONE is not available from any of the main operators (correct me if I am wrong?), does that help and give you more freedom, or would you be able to have both (CCR and large distribution) if you tied with operators like most manufacturers?

GP: At this precise moment, we are not working with any big operator. While their business model is not ours and they are not our primary interest, our objective is to give back the freedom of choice to the user, so subsidizing a phone is also an option we would love to give to the users. But that depends on the operators’ interest to work with us.

However, we don’t think it will be a problem to compatibilize operator-locked devices and unlocked devices at the same time with the CCR program. Unlike most brands, we are the ones giving the real tech support. For the operators the risk in CCR is customer support in case of failures. But as we are already assuming that risk and certifying the builds, there should not be any problem.

Anyway, in case of conflict, we priorize our CCR program and “freedom-based” business model above any deal with operators.

AG: The ONE was released 6 months ago, so could be considered to be retirement age for a phone (Like the Nexus One). And today, the specs are no match with the latest generation of phones (processor speed, screen, etc.) Any plan for the “TWO”?

GP: Sure! We have spent all of these months learning from the industry, and structurating our company. The TWO, as the ONE, is in development in consortium with other small companies of various fields. However, this time we have brought all the feedback collected in our community and implemented it in our upcoming devices. Just wait a few months :)

AG: Would a TWO (or any further successor) be designed on the same Open Source spirit with the users deciding what they want (keyboard or not, small or big screen, etc.)? Or is it completely unrealistic for a small company to achieve?

GP: Well, as I just said, the TWO has been developed listening to our current users and the opinion we have read in the comments/posts in major blogs and forums. People asked for a better screen, better camera, flash, etc. All of those suggestions have been taken into consideration ;)

Your question is precisely the core objective of our initiative. In fact, we are incubating a parallel initiative very related to this, but can’t say anything yet about it. I can only say that the true mobile revolution is just about to begin.. and the launch of the CCR program is just our first step.

Not only is it not unrealistic, but we believe it’s the only way for a company like us to achieve our place in the market. We don’t want to emulate OpenMoko, as what it’s truly unlikely to see is Qualcomm releasing the code of their RILs (the most sensitive bits of code in a phone). We try to make Android as “open source” as possible, but we do not limit our vision to code or “geeks.” Our final objective is to make truly “open” phones in terms of design, specifications, etc. giving the end user the option to collaborate side by side with us in the conception of our product line.

AG: Any thing else to add?

GP: Nothing else really. Just wanted to thank AndroidGuys profusely for your support, and also all our current customers who are impressing us day after day, and helping us realise that a different, more flexible, mobile industry is possible. Follow us as this is just the beginning… and we welcome you all to join us leading the mobile revolution.

Would you choose a device based on what you can do with it? What do you think of this idea of certified ROMs? Please contribute by posting your comments.

NOTE: Geeks’Phone’s CCR Program: a Real Open Source Phone originally appeared on AndroidGuys.


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Breaking News! Steve Jobs to Apple Shareholders: “iPhone is a bust, Android FTW!!!”

Can I borrow a different shirt, please?

Thursday, April 1st 2010 – Cupertino, California – Early this morning in an unprecedented email to Apple Shareholders, Apple CEO Steve Jobs shares vital information regarding the iPhone and it’s future. In an AndroidGuys exclusive, our source has forwarded us the following email which we believe is authentic:

From: “Steve Jobs <imperiousleader@apple.com>”

To: “Shareholders Group <zombiesforbrains@apple.com>”

Subject:  LOL! Nexus One FTW! ROFLBBQ!

So, I got my Nexus One from Eric the other day when we were out for coffee… and I’ve gotta say, this thing kicks ass. I’ve got myself one of those new 32GB cards LOADED with all of those “inappropriate type” apps that we turned away from the App Store, and I got them all for free! As a matter of fact, I’m sending this email from my Nexus right now… LOL! So, get out while you can. I’m a fan and as of this moment we’re going to stop work on the iPhone software and port Android over to the new iPhone 3D. Oh, and we’re gonna sell it unlocked to.

I’ve decided that instead of being a ruthless dictator I’m going to let our customers do whatever they want with the products that they buy from us. There’s just no way we can compete by overcharging for a sub standard experience when there is a totally open source product out there that is just so much better!

OK, I’m going to use the navigation on this thing for the first time to find myself the nearest tattoo joint and have that cute little green android inked onto my right butt cheek, right next to Sergey’s signature.

PEACE!!!

That’s right, folks! You read it here first. What does this mean for the Apple Fanboys? Where will the hipsters turn to next to get the latest and greatest fashion accessory? Reply with your ideas in the comments!

Hmm… what if the hokey pokey really IS what it's all about?

(Author comment: This is a joke. A parody. If you don’t get it or think that I was actually serious, go to the store a buy a clue. Happy April Fools Day, people.)

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Match.com App Arrives for Android Handsets

For over 15 years Match.com has been doing their part to help single ladies (and guys) put a ring on it. Today they’ve announced the extension of their mobile experience with the new application for Android. Much like visiting the mobile version of match.com, this new app allows users to view matches and favorites, wink at members and more.  Further, the Android app allows members to take and upload pictures to their profiles right from the handset.

“Our goal is to continue to make it easier for our members to create meaningful relationships, wherever they are,” said Greg Blatt, CEO of Match.com. “The launch of our Android app gives Match.com coverage across all major smartphone platforms on the market. No other dating site comes close to that coverage.”

While we haven’t been able to confirm every detail made the Android version, other features of matchMobile include:

  • Browse singles near you right from your phone.
  • Show interest by sending a FREE wink.
  • Send and receive emails (subscription required).
  • Edit your profile anytime, anywhere.
  • See who’s viewed your profile.
  • See your Daily 5 matches.
  • Check who’s Favorited you.



Scan to download Match.com for Android

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App Review: 3 (Cubed)

Back in fledgling days of Android, you may remember (if you were around) a paid music player replacement app called RockOn Music Player from developer Filipe Abrantes.  It used  a graphic UI for navigation and had a new and exciting look that was a big improvement on the stock player, it imported album art for you, and it allowed you to search for upcoming local shows via integration with Last.fm.

Now I am happy to say that the next evolution of music player from Filipe Abrantes, titled “3″ (or cubed), is available in beta form from the Android market. In  recent conversation, he mentioned this project has been a collaborative effort, pulling in the skills of everyday Android users and friends who simply wanted to help out (João Seabra, Michael Lovett, Bruno Pugliesi, Henning Stummer to name but a few).

Admittedly the developer has stated that this will be replacing RockOn, which will be pulled from the market within the next two months.   However, in addition to being a replacement for an aging application, the developer has announced that  ”3″ will be free and, for all you developers out there, the app is open source!  (The source code is available here.)

So what makes “3″ so great?  Features.

Let’s talk UI.  Have you seen the stock android music player?  Functional yes, but visually boring.  Not exactly something you pull out and show people to impress them.  Enter “3.”  One of the most visually stimulating music interfaces I have ever seen on a cell phone.   Album artwork (which can be imported using the application) is placed on the panels of a 3-dimensional cube.  By swiping your finger up or down on the cube you rotate it and move through the artists and albums alphabetically.  Above the cube are the controls (standard skip forward and back, repeat, shuffle, play, and pause).  Below the cube is a spyglass icon used for searching for an artist or album, the name of the current track playing, and a queue icon which allows you to add the current song to a play queue, thereby creating a playlist.  In addition to displaying the name of the current track a soft grey bar appears below the name, and you can use this to scrub through the song.

The cube UI of “3″ goes beyond mere novelty.  A swipe of your finger on the cube left or right will cycle through letters of the alphabet and allows you to skip to that section of your loaded music without having to scroll through every album cover.  This makes navigating in “3″ a breeze, and the graphics flow like water.  Sometimes I find myself putting  “3″ on shuffle mode just so I can watch the cube automatically spin to the next album cover as one song ends and another begins.

If the cube is too much for you, the developer has also provided two other views which he calls “wall” (all the album thumbs laid out alphabetically in a flat view) and “boring” (a simple list view of artist and album).

One more added improvement to “3″ over the stock music player (and to RockOn) is the widget it provides.  There are three different sizes that can be placed on your homescreen, all of which display the album artwork and have the full control bar that comes with the application itself!

At a glance:

Pros:      Great UI, with easy and intuitive navigation.  It has the basic controls you expect, comes loaded with an album art grabber, concert locator, multiple views, the ability to theme your album art, and a fully functional widget complete with album artwork. I encountered no force closes (promising considering the app is still in beta).

Cons:  Still lacks some basic features, such as the ability to repeat a whole album versus just one song.  Also, I wish that playlists were easier to create.

Tested on: Google Nexus One running Android 2.1 update 1

Bottom Line:  A solid app with a fresh approach to UI that makes navigating through large amounts of music a breeze. Paired with a great widget, this app is poised to be on your device for some time.  While small features do seem excluded from the current build, remember, the app is still in beta. If you find something missing, get your requests into the dev now!

Score: 4.5 droids out of 5

3 (cubed)

Additional Screenshots:

device-half-tone-franz

device-widget-medium

device-wall

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App Review: MLB At Bat 2010

Main Screen of App

Being a displaced Boston Red Sox fan, I am always looking for ways to either watch or listen to my hometown team while living elsewhere in the country. Not to sound Apple like, but being an Android G1 user, there is now an app for that in the form of MLB at Bat 2010.

For $14.99, baseball fans can download MLB’s app for their Android powered handset. The app provides a lot of statistical information, box scores and standings as well as baseball news, but the killer aspect of this application is the fact that users can listen to every single game played in the MLB this 2010 season via MLB’s Gameday Audio built into the app. This includes the playoffs and the World Series. Using a data connection, an At Bat user can be anywhere they have data connectivity or wifi access, and listen to their favorite baseball team live and in real time.

This is the first time this application will be appearing on Android handsets, it debuted last year on the iPhone and iPod Touch, and was one of the top selling applications.  It has already been selling very well on the Android Market, and is a sign that major developers may be finally making the move to develop for Android as well.

The app itself is a pretty small one, about .9 meg, which was nice to see a lightweight app with this much functionality.

Box Score info view

The user interface is pretty straight forward, when you launch the app you see all of the games that are on the schedule for the day in the MLB, you can skip ahead and back days to see past scores and future games.  Upon pressing a game box, you get an info screen about the stats of the game, along with tabs to select different information sets. You can get the pitch by pitch description, box score, field positions, play by play or video information.  Unlike it’s iPhone counterpart, you cannot watch live video on the Android version.

Menu Buttons

To listen to Gameday Audio, you use your Menu button, which brings up another screen with more options.  During the pre-season, some games do not have an audio feed, or if they do, you may get just one of the teams broadcasts. During the regular season, you will be given an choice to pick the home or away teams broadcast, which is pretty classy.

At Bat feels like a polished beta version. All the buttons and information feeds work pretty well, where the app skips a beat is the audio. It will lose the data stream pretty regularly, and you have to reconnect it manually to get the game going again. This problem however is not Android specific, as I own the app on the iPod Touch and that app has the exact same issue of dropping the stream forcing a manual reconnect.

Gameday Audio Player

Major League Baseball has always been ahead of the curve technology wise, so I think that they will be working to fix the issues that they are having system wide, and by the time the first pitch of the regular season is thrown out, the app should be humming along then.

Gameday Audio notification

At $14.99, At Bat seems a bit pricey, but when one thinks about the fact that you can listen to every single game played this year, it becomes a pretty good value if you like baseball.  For displaced fans, this is a dream come true, giving the ability to listen wherever and whenever you want.  If you are a baseball nut who lives in a different town your favorite team, pick this application up now.  If you live in the town your team plays in, perhaps waiting until all the bugs are worked out may be the best course of action. Overall, this is a great application that has a lot of realized potential as well as future possibility in it.  A must have for baseball fans!

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