Posts tagged Games
Tony Hawk for iPhone “Real” and “Dropping Soon”
Mar 12th

Tony Hawk for iPhone? Let’s just him do the tweeting… er… talking:
In the PR world, this is considered “going rogue,” but I’m too excited to contain it. This is real & dropping soon.
Happy?
Tony Hawk for iPhone “Real” and “Dropping Soon” is a story by TiPb. This feed is sponsored by The iPhone Blog Store.
TiPb – The #1 iPhone, iPad, and iPod touch Blog
TiPb Apps 4.5: Pool Pro Online 3 for iPhone (GDC 2010)
Mar 12th

Live from GDC 2010, Rene talks with Jonathan Kromrey, General Manager of Apple Games at Namco about Pool Pro Online 3 [$4.99 - iTunes link] for iPhone and iPod touch… and coming to the iPad as well!
Namco’s Apple group, known as Order of Magnitude, started with the iPhone version but since much of the game runs server side, and they’ve got high resolution art for the PC and Mac versions, moving it over to the iPad is something they can do very quickly. (It will also allow them to bring it to Android — already in beta — and other platforms). Due to the server-side nature of the game, you can also play it across platforms with your settings and customizations linked to your username. That means if you play on the iPhone now, when you get the iPad you can log in and just keep playing.
Multiplayer is supported over Wi-Fi and bluetooth and you can chat (i.e. trash-talk) in any language supported by the iPhone via their Unite SDK, the same system that allows cross-platform challenges to be sent and received. (And you can wager with virtual cash to make it a little more interesting).
We’ve been promised this kind of multi-player, multi-platform gaming for a long time now but Namco looks like they’re delivering. The performance and real-time rendering are slick and swift and the controls and customization are precise and robust.
Check out the video below, and if you’re playing Pool Pro Online 3 let us know how you’re liking it!
TiPb Apps 4.5: Pool Pro Online 3 for iPhone (GDC 2010) is a story by TiPb. This feed is sponsored by The iPhone Blog Store.
TiPb – The #1 iPhone, iPad, and iPod touch Blog
TiPb Apps 4.3: Street Fighter IV for iPhone (GDC 2010)
Mar 10th
Live from GDC 2010 Rene talks to Tezuka-san, Street Fighter IV [$9.99 - iTunes link] iPhone producer for Capcom (via translator) about making Street Fighter for the iPhone and iPod touch, getting the controls right, and whether or not we might see Street Fighter for the iPad.
Tezuka-san points out how Capcom decided to make the controls very customizable, allowing users to choose whether they want the button low down, in the middle, or high up, and set the level of transparency. This means you can hold the iPhone or iPod touch anyway you like and set up the controls just the way you like.
I had a chance to play it just before release and while I got my butt kicked in multiplayer, the game looked gorgeous and handled very well. I could pull off what few moves I remembered from my childhood in the arcade, and I could resort to button (er… screen) mashing when all else failed. (Yes, just like my childhood in the arcade.)
For the iPad, they’re going to sit down and figure out how the controls work and what the experience is like on that screen with that form factor. If it makes sense, they’ll do it. If not, there are other Capcom games that certainly might. It’s all about the quality of the end product for them.
Watch along after the break!
TiPb Apps 4.3: Street Fighter IV for iPhone (GDC 2010) is a story by TiPb. This feed is sponsored by The iPhone Blog Store.
TiPb – The #1 iPhone, iPad, and iPod touch Blog
iPhone No Longer “Mobile”, Big Enough to be Own Gaming Platform Now
Mar 9th
I already mentioned I’m on my way to GDC 2010 to cover the iPhone panel, and that iPhone gaming is getting big, so it’s interesting to see CNET reenforce just how big it’s getting:
strikingly absent among those 18 [Mobile Gaming] panels are any that deal with game development specifically for the iPhone. And why? Because for the first time, the GDC advisory board decided that Apple’s smartphone is an important enough platform to warrant its own summit. And it filled quickly.
Simon Jeffrey, vice president of social applications for leading iPhone game developer Ngmoco says:
“The iPhone is now recognized as a leading platform that’s independent from the mobile. People are specifically naming the iPhone as a threat to their businesses. Nintendo said the iPhone is taking customers away from [its popular] DS handhelds.”
The cost of entry is lower than Microsoft or Nintendo, and it’s getting more and more popular while still maintaining its cool factor.
While Android and Windows Phone 7 Series will bring the competition (and perhaps Palm as well), right now the iPhone is riding high on its head start.
iPhone No Longer “Mobile”, Big Enough to be Own Gaming Platform Now is a story by TiPb. This feed is sponsored by The iPhone Blog Store.
TiPb – The #1 iPhone, iPad, and iPod touch Blog
Zombie Castle Defender ‘ZombieSmash!’ Coming to iPhone and iPod touch
Mar 8th

Whether you are a fan of the Castle Defender genre or Zombies, you are sure to love the soon to be released ZombieSmash! for iPhone and iPod touch.
In similar fashion to the very popular Plants vs Zombies, ZombieSmash! adds a few new tricks to Castle Defender games with the addition of some fancy ragdoll physics and excessive amounts of cartoon gore. Look for ZombieSmash! to drop in the App Store sometime this month for $1.99.
Check out the official trailer after the break!
[Via Touch Arcade]
Zombie Castle Defender ‘ZombieSmash!’ Coming to iPhone and iPod touch is a story by TiPb. This feed is sponsored by The iPhone Blog Store.
TiPb – The #1 iPhone, iPad, and iPod touch Blog
iPhone Games Can be Ported to Palm webOS PDK in “Days”? — The Competition
Mar 8th
It seems like Palm’s new webOS PDK (plug-in development kit) can be used to port over iPhone games in a matter of days — or even hours. Given how fast some iPhone games have turned up on the Palm Pre we’ve kind of suspect there was a little something something going on behind the screen, and our sibling site PreCentral.net confirmed it by way of Digital Daily’s pre-GDC coverage.
As just mentioned, I’ll be at GDC to have a look at what they’re doing. If it’s really just that easy to get your iPhone games onto webOS, then Palm has once again made their platform as frictionless as possible for developers (on top of the web technology SDK and Classic PalmOS emulation). Smart.
Windows Phone 7 Series looks to be packing Xbox Live gaming muscle, so they likely won’t go the same route as Palm… but could Android and BlackBerry? And if developers can keep making great iPhone games and get webOS (and maybe others) as a bonus, is that ultimately better for iPhone gamers, or does it weaken the uniqueness of the platform? If it does, will there eventually be “exclusives” like there are on Xbox and Playstation, or will Apple do more first-party games like the console makers — especially Nintendo — do?
iPhone Games Can be Ported to Palm webOS PDK in “Days”? — The Competition is a story by TiPb. This feed is sponsored by The iPhone Blog Store.
TiPb – The #1 iPhone, iPad, and iPod touch Blog
TiPb at Game Developers Conference (GDC) 2010
Mar 8th
Tuesday and Wednesday TiPb is going to be at the Game Developers Conference (GDC) San Francisco 2010 to find out what’s new and notable in the world of iPhone, iPod touch, and iPad gaming. Scuttlebutt is, if you think gaming is big on the iPhone OS now… get ready for it to explode in 2010.
We’ll do our best to meet with all your favorite game companies, from the huge houses to the best and brightest indies.
If you’re in the area, stop by and say hello. If you’re a developer with a great new iPhone OS game to show off, ping us [news at tipb dot com] so we can meet up. If you’re joining us from a far, keep your browsers locked right here on TiPb for all the video action, and follow along for live updates and behind the scenes banter with @reneritchie on the Twitter.
Game. On.
TiPb at Game Developers Conference (GDC) 2010 is a story by TiPb. This feed is sponsored by The iPhone Blog Store.
TiPb – The #1 iPhone, iPad, and iPod touch Blog


