Posts tagged Virtual

Weekly Augmented Reality Mobile Applications Galore

Yes, there are so many of new augmented reality browsers each week, they deserve their own post, instead of clogging the weekly linkfest. Here are the browsers that made news this week, in no particular order (well, ok, those they I liked are on top):

Air Painter
Previously we featured geoPaste, an Android application that lets you draw on real-life. Air Painter is a Japanese Android application with a similar premise, though its user interface seems a bit more refined, as can be seen in the video below (don’t worry about the German, you don’t have to understand it to see how cool this application is). More information on AirPainter’s hompeage, and here’s another video.


LooKATOR
LooKATOR shows you WiFi signals floating on top of Android’s video feed. Follow the spots to get stronger signal/stronger dose of radiation. Some details here, no official homepage that I can find (via DMFO)

WhereMark
An augmented reality browser with a slick interface for the iPhone, that features results from Google’s local search. Like most browsers these days, it also lets users add their own content. Some more information, in WhereMark’s homepage.

Read the rest of this entry »

Real 3D gaming and virtual worlds on your mobile with OTOY


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OTOY is a serverside rendering service that can stream 3D games to your computer through any web browser. It let’s you play games like Crysis in HD quality in your browser. You just have to open an (mobile) browser and just get into the game with no real plugins installed.

OTOY has been working with microprocessor manufacturer AMD  since 2006 to make the idea of server-side graphics processing a reality. If all goes as planned, 3D rendering will become just another computer task that jumps from the client to the cloud Read the rest of this entry »

Will Augmented Reality be the future of advertising?


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A few days ago we wrote about Layar. An Augmented Reality browser for mobile. It is at this moment only available for Android smartphones, but soon also for other phones with a compass like the iPhone 3GS and HTC Magic.

But will Augmented Reality be the future? By seeing the personal demo at Engadget you could say it will be Read the rest of this entry »

Using augmented reality shooter to get dedicated customers

ARhrrrr is an augmented reality (AR) shooter for mobile camera-phones, created at Georgia Tech Augmented Environments Lab and the Savannah College of Art and Design (SCAD-Atlanta). The phone provides a window into a 3d town overrun with zombies. Point the camera at the  special game map to mix virtual and real world content. Civilians are trapped in the town, and must escape before the zombies eat them! From your vantage point in a helicopter overhead, you must shoot the zombies to clear the path for the civilians to get out. Watch out though as the zombies will fight back, throwing bloody organs to bring down your copter. Move the phone quickly to dodge them. You can also use Skittles as tangible inputs to the game, placing one on the board and shooting it to trigger an explosion Read the rest of this entry »

Layar: World’s first mobile augmented reality browser

worlds first mobile augmented reality browser

 SPRXmobile has launched, with Layar, the world’s first augmented reality browser for mobile phones. Layar will only be available for Google Android phones at the moment. Layar adds realtime digital information on top of the real world seen through a mobile device’s camera. Layar does not need any use of recognition through images or other objects. Instead it does locates it’s position through a combination of camera, compass and GPS.

Layar is derived from location based services and works on mobile phones that include a camera, GPS and a compass. It works as follows: Starting up the Layar application automatically activates the camera. The embedded GPS automatically knows the location of the phone and the compass determines in which direction the phone is facing. Each partner provides a set of location coordinates with relevant information Read the rest of this entry »

Trou Hologram Phone: mobile without a physical screen

trou hologram phone display

trou hologram phone display

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

We have been reviewing and discussing mobile (phone) screens and interfaces for a while now. It started with an one color screen, followed by one color touchscreens.  Nowadays we have (touch)screens with 16 million colors and they are all over the place and they have changed the way we consume media. The last change with a very big impact came two years ago when we were introduced to a new kind of touchscreen from the iPhone:  bright, multitouch and so finger-friendly. So what will be the next step in screenland? Flexible screens, organic screens or screens that don’t need any energy at all? Well… what about not any screen at all? Read the rest of this entry »

Meet Milo: your best virtual friend in the real world (updated)

About two weeks ago we were introduced to Microsoft´s Project Natal. Microsoft’s Project Natal is the first game console without a controller. The system has a 3D camera that maps the exacts position of your hands, your fingers, your feet, your header, your nose, everything in a 3D map. This allows you to control the game with only your body, in great detail, and no controller is needed. Furthermore, it recognizes voice and faces and supports complex video chat.

Here is a promovideo of it Read the rest of this entry »



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